
Common
Carrot
Simple early crop for learning planting, harvesting, and selling. Start here if the shop offers it.
Seeds and crops
A conservative seed list for the MVP. It uses real crop images and avoids value calculators until formulas and prices can be checked more tightly.

Use the priority text as broad guidance, not as a value table.

Common
Simple early crop for learning planting, harvesting, and selling. Start here if the shop offers it.

Common
Useful for code reward context and first-session experimentation. Claim if you are using the active code.

Uncommon
A familiar crop players can compare against faster early choices. Good once basic planting feels comfortable.

Rare
Community pages commonly use it as a mid-game stock reference. Watch for it after your first stable Sheckles flow.

Rare
A recognizable crop for players moving beyond the starter loop. Buy only when you can keep several crops growing.

High tier
Mentioned by community value pages as a higher-interest plant. Treat as a later target, not a first-day requirement.

High tier
Often appears in community discussions about rare seed packs. Track it, but avoid planning around exact odds.

Event-linked
A useful anchor for explaining moon and night themed updates. Do not chase until you understand events.

Super
Community update pages report it as a newer high-tier crop. Advanced target only.

Super
Useful for explaining that some plants may affect nearby players. Advanced target only.